Cooking

Cooking is a game mechanic that is available from the start of the game. Build the house adds a kitchen, which includes a oven and a refrigerator. The oven is the cooking interface, while the refrigerator provides 20 slots of storage space. The refrigerator is unique in that it is directly linked with the cooking interface, as if it were an extension of the player's inventory, and its content is "shared" with every refrigerator in the game. Only ingredients in the player's inventory or refrigerator are seen as usable items for a recipe. Also, the player can cook in any colonist kitchen.

The player already know 31/43 recipes and have to unlocked the 8 others from heart event. Unlocked recipe icons will appear greyed-out if any of the ingredients are missing, but the tooltip will provide name, description, processing time and ingredients needed regarding the recipe. If all the ingredients required for a recipe are present either in the player's inventory or the refrigerator (or a combination of the two) the recipe icon will become fully highlighted.

All food sells for 7. If you want money, sell the ingredients.

When cooking, the time accelerate according to a processing time.

Ingredients
A minimum of 35 different items are needed to cook all 43 dishes in game, 4 of which are dishes used as ingredients.


 * Crops
 * Fish
 * Grinder
 * Miles's Shop
 * Animal