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The player can interact with objects and characters in the world by using the left mouse button. The view is overhead with a fixed camera position that follows the player. They can interact with interfaces using the keyboard and the mouse, depending on the interface.
 
The player can interact with objects and characters in the world by using the left mouse button. The view is overhead with a fixed camera position that follows the player. They can interact with interfaces using the keyboard and the mouse, depending on the interface.
   
In dialogue with other characters, the left mouse button is used, as indicated in the right corner of the dialogue box, to continue in the conversation. Sometimes, the player will be given choices for responses to what other characters are saying. Relationships with other characters develop according to these interactions. By choosing different dialogue options, relationship can be improved, hindered, and the dialogue said by the conversing characters changes.
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In dialogue with other characters, the left mouse button is used, as indicated in the right corner of the dialogue box, to continue in the conversation. Sometimes, the player will be given choices for responses to what other characters are saying. Relationships with other characters develop according to these interactions.
   
 
The player can store items in their inventory, which can be accessed with the ''Inventory'' key or by clicking on the knapsack icon in the bottom left corner of the screen.
 
The player can store items in their inventory, which can be accessed with the ''Inventory'' key or by clicking on the knapsack icon in the bottom left corner of the screen.
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===Initial activities===
 
===Initial activities===
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The spaceship will crash on the coast of [[Viridis Primus]], and the player will be met with an unnamed character, who will later reveal herself to be [[Rosie Martínez]]. The following dialogue will ensue with the player's first interaction in a dialogue. The player can change the impact of the conversation by choosing different dialogue options:
{{#lsth:Rosie Martínez|First contact}}
 
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* ??? (Rosie): ''¿Hola? Did you survive that rough landing?
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** '''Option 1''': ''Just barely! That ship is a death trap!''
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*** ??? (Rosie): ''I didn't work on the transportation for the colonists.''
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*** ??? (Rosie): ''You won't have trouble like that with anything I make you.''
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** '''Option 2''': ''I've had better days, but I'll live.''
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*** ??? (Rosie): ''I'm glad you're not hurt! It looks like your ship wasn't so lucky.''
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* ??? (Rosie): ''You must be {{Player name}}! We've been expecting you.''
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* Rosie: ''I'm Rosie Martínez. The colony's mechanical engineer.''
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* Rosie: ''Actually, I'm a ''space'' mechanical engineer now. Yeah ... That sounds much more interesting!''
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The screen will dim and show an image and description of Rosie. This is the way all characters are introduced in the game. Afterwards, dialogue will continue.
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* Rosie: ''I came to check on you and see if we could salvage any of your ship. Do you see any [[scrap]] laying around?'' — The relationship bar will fill up slightly.
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The player will then be tasked with locating [[Scrap]]. This is not a proper job, because they do not have their interplanetary mail system set up until they meet [[Jade Washington]]. There is a piece of Scrap to be picked up just north of the crash site. Picking it up will give the player the [[This Pun Is Scrap]] achievement. Rosie will walk up to them and continue the conversation:
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* Rosie: ''¡Bueno! You found a piece of scrap. That'll come in handy.''
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* Rosie: ''Keep your eyes open for more wreckage as you explore this planet. We'll need it to build you a shelter.''
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* Rosie: ''Follow me. There's someone you should meet.''
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{{#lsth:Jade Washington|First contact}}
 
{{#lsth:Jade Washington|First contact}}
   

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