Verdant Skies Wiki
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Modified controls can be reset to their default in the Controls menu. Other controllers can be used and calibrated.
 
Modified controls can be reset to their default in the Controls menu. Other controllers can be used and calibrated.
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Right-clicking on items in inventories and objects in the world displays a rotary action selection tool which allows the player to choose from up to 4 possible actions that can be done to or involving the particular item or object. An action can be selected by clicking on it. Hovering over it will provide a brief description of the action, in case its icon is not clear. This allows, for example, the player to deconstruct objects in the world to move them around.
   
 
==Tips and tricks==
 
==Tips and tricks==

Revision as of 16:47, 25 January 2018


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This page will serve as a basic how to play guide for Verdant Skies. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

Basic gameplay

The player can interact with objects and characters in the world by using the left mouse button. The view is overhead with a fixed camera position that follows the player. They can interact with interfaces using the keyboard and the mouse, depending on the interface.

In dialogue with other characters, the left mouse button is used, as indicated in the right corner of the dialogue box, to continue in the conversation. Sometimes, the player will be given choices for responses to what other characters are saying. Relationships with other characters develop according to these interactions.

The player can store items in their inventory, which can be accessed with the Inventory key or by clicking on the knapsack icon in the bottom left corner of the screen.

There is an interplanetary mail system which allows the player to send and receive mail across the galaxy. It can be accessed by clicking on the envelope icon in the bottom right corner of the screen or by using the Open Mail key.

The map can be opened with the Map key or by clicking on the map icon in the lower right corner of the screen. The map shows over the player, and allows the player to still interact with the world while it is open (unlike the other menus). It only shows major landmarks (i.e., buildings) and other characters; it does not show topography.

The player can track their progress by clicking on the journal icon in the bottom right corner of the screen or by using the Open Progress Journal key.

Achievements can be tracked by clicking on the medal icon in the bottom right corner of the screen or by using the Open Achievements key.

In the upper right corner, the player's energy, the date and time, and the amount of money the player has is displayed. Any jobs that are being tracked will also be displayed here.

Over time and when doing labor, the player's energy will deplete (shown as the green bar in the upper right corner). It can be restored by sleeping and eating.

Controls

By default, the following controls are set:

  • Move Right: D/Right Arrow
  • Move Left: A/Left Arrow
  • Move Vertical: Disabled
  • Move Up: W/Up Arrow
  • Move Down: S/Down Arrow
  • Use Action: C/Return
  • Escape: ESC/Mouse Button 3
  • Inventory: I/E/Mouse Button 4
  • Map: Tab/M
  • Walk: Left Shift
  • Cancel: Not set by default
  • Menu: Not set by default
  • Alternate Use: Not set by default
  • Open Progress Journal: Not set by default
  • Open Mail: Not set by default
  • Open Achievements: Not set by default

Modified controls can be reset to their default in the Controls menu. Other controllers can be used and calibrated.

Right-clicking on items in inventories and objects in the world displays a rotary action selection tool which allows the player to choose from up to 4 possible actions that can be done to or involving the particular item or object. An action can be selected by clicking on it. Hovering over it will provide a brief description of the action, in case its icon is not clear. This allows, for example, the player to deconstruct objects in the world to move them around.

Tips and tricks

See also